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KNIGHT VS KNIGHT

This is more a game to play with the little guys, because it helps to keep them entertained.

What you need:

2 headgear
2 body shields
2 foam blockers

What you do:

Each "knight" put on their armor (headgear & shield) and equips their sword (blocker). When each knight is ready, they chase each other all over the floor trying to attack each other. First knight to successfully attack the other three times first is the winning knight. This can work well as an elimination game and offer prizes for the winning knight.


TANG SOO DO JEOPARDY

This is a game for the older kids, namely those that can read and write.

What you need:

Tablets
Pencils

How you play:

You break up the class into teams, usually 3-5 people per team. Each team designates a captain who writes, reads and after conferring with the rest of their team, answers the questions.

Each team must come up with 5 tang soo do related questions, whether is be terminology, history or questions and Grandmaster Hong or the flags.

This game can be played one of two ways. First team to KIHAP gets to answer the question, or you can go down the line and ask questions.

KIHAP:

If you decide to play this way, then the instructor will need to collect all the questions and shuffle them around. If the kihaping team is unable to answer the question, you give the rest of the teams a chance to kihap again. After two teams answer incorrectly, that question is thrown away and you move on to another question. A correct answer is worth 1 point. An incorrect answer takes a point away.

DOWN THE LINE:

If you play this way, you need to make sure you go in order. Team #1 asks team #2 a question. If team #2 cannot answer that question, team #3 gets to try to steal and answer If they can't answer if, team #4 tries, and so on and so forth. If the question gets back to team #1 without being answered correctly, team #1 gets a point. If a team answers a question, the team which answers correctly is awarded a point. A correct answer is worth 1 point. An incorrect answer is not worth anything.

PRIZES:

Good prizes for either game are:
 

Posters:
· 7 tenets
· 14 attitude requirements
· open/closing class commands
· pic of Grandmaster Hong
Tattoos
Candy
TSD Headbands
Anything else you think is suitable